Effects of Prescriptive Design on the Usage of a Walking App

dc.contributor.advisorPavlidis, Ioannis T.
dc.contributor.committeeMemberEick, Christoph F.
dc.contributor.committeeMemberTsiamyrtzis, Panagiotis
dc.creatorKhatri, Ashik 1990-
dc.creator.orcid0000-0002-4794-9876
dc.date.accessioned2017-04-30T05:05:31Z
dc.date.available2017-04-30T05:05:31Z
dc.date.createdMay 2015
dc.date.issued2015-05
dc.date.submittedMay 2015
dc.date.updated2017-04-30T05:05:31Z
dc.description.abstractWalking is the most ubiquitous physical activity. Natural walking opportunities, however, have been declining in developed societies. This decline has been linked to the rise of obesity. iPhone and Android health and fitness apps aim to reverse this trend by motivating people to be more physically active. The core philosophy in many of these applications is to overwhelm the user with information and promote user competition. In this thesis, we present a walking app design that is antithetical to the main trends. This new design is based on minimalism, where targets are set in a prescriptive manner and competition takes a secondary role. Specifically, the app gives to the user a daily caloric goal to consume by walking. The formula that computes this goal is based on the user’s food intake, Basal Metabolic Rate (BMR), and Body Mass Index (BMI). Our hypothesis is that authoritative directions conveyed with single-minded simplicity have better chance than prevailing methods to keep the user engaged. Results from a comparative study render support to this hypothesis.
dc.description.departmentComputer Science, Department of
dc.format.digitalOriginborn digital
dc.format.mimetypeapplication/pdf
dc.identifier.urihttp://hdl.handle.net/10657/1746
dc.language.isoeng
dc.rightsThe author of this work is the copyright owner. UH Libraries and the Texas Digital Library have their permission to store and provide access to this work. Further transmission, reproduction, or presentation of this work is prohibited except with permission of the author(s).
dc.subjectPhysical activity
dc.subjectDesign
dc.subjectUsability study
dc.titleEffects of Prescriptive Design on the Usage of a Walking App
dc.type.dcmiText
dc.type.genreThesis
thesis.degree.collegeCollege of Natural Sciences and Mathematics
thesis.degree.departmentComputer Science, Department of
thesis.degree.disciplineComputer Science
thesis.degree.grantorUniversity of Houston
thesis.degree.levelMasters
thesis.degree.nameMaster of Science

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