Investigation of new computing system architecture



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Birth of operating systems is presented as the result of an imbalance between the speeds of the mechanical I/O devices and the electronic central processing unit coupled with a steady increase in useis needs of the computer and the complexity of their requirements. Implementation of computing systemsfeatures during their evolution, however, was shifting back and forth between the hardware and software design. Selection of the proper design was normally based on its ability to host the new feature that would accommodate a significant change in the user needs and requirements. Weaknesses and problems of the contemporary computing systems architecture are discussed, and a new architecture is proposed with special emphasis on modularity, distribution of responsibility among various components, and dynamic resource allocation and job scheduling